1 comments Tuesday, September 30, 2008




High-res sculpt that I did recently.

0 comments Monday, September 8, 2008




Zbrush sculpt of my current personal project. Concept by Stacey Clark

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Another Zbrush sculpt for fun. Good chance to play around with different texturing methods.
Suchomimus (Wikipedia)

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All 5 squad members from Blacksite: Area 51

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Some wires of the "Mitchell" character from Blacksite. Squad characters clocked in at about 7000 tris for the highest LOD.

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'Reborn' Solder and Sniper. These were part of the last minute redesign of some of the enemy classes for Blacksite

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Base model for the 4th Infantry NPCs in Blacksite. These were also setup for head/gear swaps that was randomized in-game.

0 comments Tuesday, February 5, 2008





Quick zbrush render and screenshot of the 'Flathead' worms from Blacksite. These appeared in various sizes throughout the game.

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High-poly mesh for SWAT character.












Some older work from John Woo's Stranglehold showing a variation of one of the enemy gangs. All NPC heads shared the same base mesh and were sculpted to the different head shapes. This allowed us to speed up the facial rigging and LOD creation significantly.

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An older model, but still one of my favorites. Concept by Andez Gaston