0 comments Tuesday, February 5, 2008





Quick zbrush render and screenshot of the 'Flathead' worms from Blacksite. These appeared in various sizes throughout the game.

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High-poly mesh for SWAT character.












Some older work from John Woo's Stranglehold showing a variation of one of the enemy gangs. All NPC heads shared the same base mesh and were sculpted to the different head shapes. This allowed us to speed up the facial rigging and LOD creation significantly.

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An older model, but still one of my favorites. Concept by Andez Gaston